VidTrans23 - Annual Technical Conference and Exposition
February 28– March 2, 2023
Los Angeles, California

| Overview | Program | Rates & Registration | Exhibitor Info | Sponsorships |

Synopses of Presentations (alphabetical by presenter)

 > RIST Enhances IPMX in Network's Production and Monitoring Streams
Sergio Ammirata - SipRadius LLC

With Internet Protocol Media Experience (IPMX) being the latest buzzword, we look at a solution crafted for one of the big three U.S. networks for sharing and monitoring of feeds and production streams created in North America and Europe. SMPTE ST 2110 (typically 3.0 and 1.5 Gbps) are encoded at either New York or London facilities to h264 (6 and 3 Mbps). They are then forwarded to the opposite side via RIST Error Correcting Transport Protocol, using libRIST. At the receiving end, a Media Server solution comprising several virtual servers reads the RIST directly. The Media Servers then serve MPEG/TS or WebRTC to a mix of engineers and other network personnel, some of whom work from home, others at the production facility. The Media Servers additionally relay the RIST to headquarters locations, where set top boxes and PCs have RIST enabled VLC viewers. The resulting IPMX is both high quality and low latency. The talk shall complement a demo at the VSF booth, which we will call "RIST on Demand." The talk will attempt to show the on demand aspect -- in bandwidth savings, scalability, etc. -- that the solution just described entails.

 > Xtreme Production Case Study
Scott Beckett – ATT, John Dale – Media Links

A case study discussion on the promise and delivery of CBRS for a live production at the Lake Superior Performance Rally (LSPR). AT&T worked with their partners to deliver an innovative solution that utilized AT&T GVS, Wireless (CBRS, RF & WiFi), and Satellite to produce the first live production of American Rally racing. An extreme sport requires a Xtreme Production.

 > A Master's Toolbox and Algorithms for Low-Latency Live Streaming
Ali C. Begen – Comcast-Ozyegin University

Today, a glass-to-glass latency of 10-30 seconds is practically achievable in live streaming and such a range is acceptable in most cases. Yet, the increasing number of cord-cutters is putting pressure on streaming providers to offer low-latency (2-10 seconds) streaming, especially for sports content. In the last few years, the streaming industry produced a number of solutions. At the high level, there are common features across all these solutions but there are also obvious as well as subtle differences in their requirements and implementations. Independent of the technology, low-latency live streaming brings up new challenges. This talk covers some of these aspects, shows examples and surveys various efforts that are underway in the streaming industry.

 > Life in the world of 2110 packet pacing
Paul Briscoe - TAG Video Systems

The SMPTE ST 2110 Standard provides similar latency behaviour to SDI, enabling smooth live workflow transition to IP, but inherent in the Standard lies the opportunity for timing trouble, particularly as networks and link speeds grow. This presentation looks at the challenges of building systems using the mixed timing models and multiple formats of 2110 video and ideas on how to succeed in selecting equipment and building reliable systems.

 > How SMPTE ST2110 Technologies will Facilitate the Spread of Next Generation Audio Codecs
Thomas Burnichon - ATEME

While the initial goal of SMPTE ST2110 standards was to make the production workflows more cost-effective and future-proof by replacing aging SDI infrastructures, these IP based technologies could even go further, leading to major content production headway for broadcasters, but also consumption experience improvements for the end users.

ST2110 based production workflows allow simpler and faster interconnectivity between production equipment, regardless of the distance between them and thus facilitating cloud-based end to end deployments. Also, the type and rate of data transmitted over the link is now practically unlimited, breaking through a major bottleneck imposed by legacy SDI and its constant bit rate point to point link model.

This paper describes and breaks down a ST2110 based live production workflow, with emphasis on how these technologies address advanced Next Generation Audio codecs scenarios such as Immersive Audio, High Order Ambisonics and dynamic configuration changes, from authoring to delivery steps. The live production workflow pertains to distributing highly immersive live sport events and music concerts to the widest audience while offering a personalized example.

 > On-demand Networking Powering Live Cloud Sports Production – a Real-World PoC
Brad Cheney - Fox Sports, Thomas Edwards – AWS, Ryan Korte - Cloud Connect, Lumen Technologies

On-demand networking was a key enabler for a live cloud-based remote production PoC of a MLB game where key operations staff produced the game from their homes.

 > Cloud-Based Live Productions - How to Orchestrate a Multi-vendor Environment in the Cloud
Thomas Gunkel – Skyline Communications

Synopsis: This presentation discusses a case study, developed together with Grass Valley and RTS, of how multiple hybrid/cloud-native solutions from different vendors are managed together to make cloud-based productions as easy as they were in the past using on-premises infrastructure. The first part presents the underlying architecture, which is based on media services blueprints. Those include a set of virtual functions (e.g. a playout or multi-viewer function) and also describe how the functions get connected to each other. Profiles are defined to apply different configurations to a virtual function. A resource management layer maps resources that are available and have the capabilities and the required capacity to execute the live production. Mediation translates the profile parameters into the required API calls to ensure that solutions from different vendors can be used independently of the supported protocols. The 2nd part discusses the entire lifecycle management of a production and how a CI/CD approach is used to automate things as much as possible: enter planning data, deploy/configure resources, present control surfaces, monitor the event and finally decommission resources again.

 > IPMX Demonstration

This Internet Protocol Media Experience (IPMX) demonstration presents several aspects of the Technical Recommendation TR-10. Hardware and Software based IPMX Senders (Encoders) and IPMX Receivers (Decoders) from various companies taking part in this demonstration are implementing the System Timing as per TR-10-1. The network in this demonstration contains no PTP Grand Master in order to demonstrate that IPMX devices can operate without PTP present in the network. All video sources in this demonstration are asynchronous and part of the exhibit shows the low latency that is possible between the input signal of an IPMX Sender and the output of the IPMX Receiver.

 > Security and Operational Efficiency at the Inter-Entity IP Interconnect and RP 2129
Chin Koh - Net Insight

Synopsis: Broadcasters and Media Operators accustomed to media handoff between entities with baseband SDI/ASI face new challenges achieving the same level of security and determinism with IP. To address these challenges we’ll present real-world use cases of the scenarios in the soon to be published SMPTE RP 2129 “Inter Entity Trust Boundary”.

 > Private 5G Networks at the Queen's funeral and elsewhere
Kieran Kunhya – Open Broadcast Systems

The Queen's funeral led to an unplanned, real-world use of a Private 5G network as the primary broadcast path during her departure from Scotland. This presentation will go into the technical details behind this world-first broadcast, which was the first known use of a Private 5G network for TV news and also the first known use of a private 5G network at an airport. It came at a challenging time for resources in the UK as there was a shortage of staff and equipment during this major event, which also clashed with IBC. It will also explain how the Private 5G network was used at the Pitlochry Highland Games a few days before and also at IBC. Private 5G has many promising applications and this presentation will explore how it can be used in the future.

 > ASM - There's a better way
Chris Lapp - Cisco

ASM Multicast, is unfortunately here to stay, however the operational complexities of ASM Multicast in large network deployments can make or break Media Networks. From setting up an RP, to establishing Shared Trees, increased convergence time, The list goes on. Let’s look at how this is done today, and then a new approach to ASM, using new, standards based approaches.

 > Making multi-vendor cloud-based production just work
Chris Lennon – Ross Video

The move to the cloud for production (and other aspects of media) in undeniable.

While the top priority during the pandemic was staying on air, media organizations are now focusing on making the multi-vendor reality of cloud production work as smoothly as possible. And what about ground to cloud and cloud to ground? The reality is that a hybrid environment for production is one in which we will live for quite a while.

A new open standards and open source initiative, Catena, promises to evolve what was previously learned in on-premises interoperability to the cloud, with proven technology and approaches, coupled with new capabilities centered around industry-accepted technologies and approaches. We will examine what Catena is, and the promise it brings to multi-vendor cloud based production (and other parts of media).

 > JPEG-XS and NDI for Low Latency Cloud Production: A Technology Preview
Jiri Matela - Comprimato

This presentation will showcase a cutting-edge technology preview of a cloud-based solution for live video transport and remote production that utilizes JPEG-XS TR-07 for ground to cloud transport and NDI format on the edge of the cloud. The solution is able to achieve very low latency. We will discuss the technical details of the solution, including the benefits and challenges of using JPEG-XS TR-07 and NDI for live video transport and remote production. Attendees will gain a deeper understanding of the latest advancements in this field and how they can be applied to their own work. This technology preview will be of interest to end users, service providers, equipment manufacturers, and others involved with the world of television and video.

 > Securing PTP
John Naylor – Ross Video

SMPTE have recently published a 2nd edition of their study group report on securing PTP. This activity was chaired by the speaker.

The presentation will address the threat landscape, specific threats and mitigations together with best practices for securing your PTP infrastructure from cyber attack.

 > RIST Source Adaptation
Ciro Noronha, Ph.D. – Cobalt Digital

The RIST AG has recently published TR-06-4 Part 1, Source Adaptation. The TR defines a mechanism whereby devices receiving a RIST stream can provide feedback to senders on the current network conditions. Using these messages, the sender can adapt to the current conditions either by adjusting the stream bit rate, or by adjusting the stream routing if multiple links are available. This presentation will provide an overview of TR-06-4 Part 1, followed by some initial test data over actual Internet links.

 > Unified System Design: Physical and Logical Design
Lukas Odhner - NTC, a Deloitte Business

Longstanding approaches to system documentation based on AutoCAD drawings are not keeping up with the transition to IP infrastructure. As systems move into the virtual realm signal flow has less and less correlation to physical cables. New approaches are required to design and build modern media systems. NTC, a Deloitte business, is confronting this challenge by building on new open source tools (namely Netbox) to create a design and documentation database that unifies the physical and logical designs into a shared single source of truth. We will share the approaches used in multiple large projects and how leveraging the approaches of the IT industry can streamline ST-2110 and all media network designs. The data-driven design approach that we will share increases design engineering efficiency to enable media systems to be faster and with more precision. Our experience has shown that it also enables better communication between stakeholders with joint responsibility for maintaining media infrastructure. We look forward to sharing more about what we have learned through the process of rethinking media system design processes.

 > Video quality monitoring in OTT: best practices and challenges
Andrey Pozdnyakov - Elecard

Intense competition, user demands, and network quality expectations pose increased challenges to OTT broadcasters to provide the highest achievable video quality on all types of devices. It makes live streaming efficient quality monitoring a must to meet user expectation in terms of service experience. Moreover, to increase the broadcast quality and retain customers becomes critical on the business level.

In this report we will share well-tried valuable tips on how to detect a problematic part of the technical equipment or particular network segment.

It provides visibility to define the most efficient course of actions and the engaged party in the specific OTT broadcasting system responsible for the issue.

This report is aimed at sharing particular real-world use cases, quality monitoring models, estimations, and standard tasks that OTT broadcasters typically face in their everyday work routine. It focuses on a framework to evaluate QoS and QoE parameters and highlights use cases on how to localize and prevent such issues as stuttering and freezing, issues on playback equipment, streaming instability, inconsistency of input and output streams on transcoding platform errors with ins

 > Bringing Distributed Hybrid IP Production Technologies Together – Overcoming Current Performance Limitations
Andy Rayner - Nevion

The evolution of live production is a hybrid of appliance and compute processing, located both locally and remotely, hosted on both private and ‘public’ infrastructure.

This in turn enables people - engineering & talent to be distributed.

There are additionally a wealth of compute/AI/ML tools currently the preserve of non-linear post production that have the potential to become used in mainstream live production.

In this presentation, we will examine the outworking of this production evolution, the current deployment scenarios and what potential the future holds.

We will look at what performance restrictions of current deployments are due to implementations and which are due to fundamental scientific limitations.

We will also look at the tool kit of existing Technical Recommendations from VSF as well as other organizations and we will also consider what outstanding areas of TRs could be needed to complete future solutions.

 > Advance techniques for monitoring Live video delivery- why Video delivery intelligence is important?
Adi Rozenberg - AlvaLinks Media System

IP based transport is becoming the new backbone of our industry; Live ingest, content acquisition and transport to the cloud and in the cloud.

Protocols like RIST, SRT, NDI, JpegXs and ST2110 have easy setup but they still require dedicated Link evaluation and very accurate measurement of the network behavior. something that the standard IT tools don't offer. How do I troubleshoot a problem when it arises? What do I need to monitor? Keep track of? And what are the option in my bag of tricks to identify a problem, isolate and avert it?

IP networks are complex "living organisms" that are dynamic and have unpredictable behavior and performance. Routes can change, flows can join, elements may get congested. The cloud is yet another challenge that we need to overcome. How are we monitoring network that are not under our control or visibility?

The presentation will address these question head-on and present open source tools and what is missing to fill the void.

 > Using the Embrionix EB82SOC1 "System on Chip" to add ST 2110 to Video Production Equipment
David Workman - Embrionix

The Embrionix EB82SOC1 “System on Chip” performs multi-channel AV processing between IP and SDI (HD/UHD), in a compact and ruggedized form factor that easily integrates into almost any broadcast equipment manufacturers' product. This approach allows the manufacturer to offer a feature-rich, high-performance ST 2110 implementation with minimum engineering investment.

This presentation outlines the hardware architecture of the EB82SOC1 with specific a focus on the technical integration, including example schematics. We will also discuss systemization techniques for achieving ST 2022-7 hitless redundancy, total throughput with both 10GbE and 25GbE networks, PTP and latency considerations with frame sync and clean switching, in band/out of band NMOS/Ember+ control, and audio channel mapping.

















  • Link to Visit the VSF Channel on YouTube - over 180 videos, with more each week!
  • Link to IP Showcase website
  • Link to IP Showcase Theatre presentations, curated by VSF
  • Link to JT-NM
  • Link to GDPR Policy